A downloadable game for Windows
Generate a terrain and see if Roos survive.
Up to 500 individually named Roos
Roos will manage their 3 Resources: Temperature, Hydration, and Hunger.
Nodes surrounding trees are shaded, water and food nodes contain consumable resources.
Roos loose resources with each step (square/tile/node), a shaded tile will not decrease hydration and will lower temperature.
Roos are only aware of immediately surrounding nodes and the nodes in the vision sensor.
Roos will move to lower nodes if looking for food or water, to higher nodes if looking for shade.
Green Orbs = eating.
Blue Orbs = drinking.
Red Orbs = death
Specify terrain settings using sliders on the title screen.
Camera: WASD (Move), Mouse Wheel (Zoom)
Sometimes free food
Roo Stuck in Tombstones
Cannot abandon after Roo Death
Terrain Shape after Abandon
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